This is a mid-poly prop I made early in Diabotical Rogue's production. It was to be part of a larger modular kit of truck and vehicle parts but our art pipeline and game went through a lot of changes at this time and I pivoted to other tasks. I really wanted to include this in my portfolio though as I enjoyed working on it with Yoann.
It was a large prop in game, it's height is three times taller than the Scout class. It would have been placed along roads towing cargo and parked in loading bays of different bases.
We really wanted to have the cab feel visually unbalanced with the front hanging out far past where you would think the center of gravity was, with the idea that the engine on the back of the cab was incredibly heavy and also any trailer modules that were attached or towed by this unit would stabilize it further.
Production drawings and paint-overs are by GD Studio Art Director Yoann Ernoult.