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Aircraft Trim Materials

Here are some trim materials I created for a personal kitbashing project in 2023. I looked at various vintage aircraft as reference for the details. I wanted to have a good general basis for kitbashing fictional vintage looking aircraft / spacecraft that felt grounded with realistic engine, fuselage and panel details.

Each trim material is highpoly modelled in Blender and then baked to a UV plane in Substance Painter. They all share a tiling raw metal material made in Substance for visual consistency, with some wear and grime driven by the baked textures.

Stamped and machined details for things such as machineguns, autocannons and apparatus.

Stamped and machined details for things such as machineguns, autocannons and apparatus.

Exterior panels, rivet patterns, window frames and ailerons.

Exterior panels, rivet patterns, window frames and ailerons.

Engine details, grills, intakes and misc. airframe parts.

Engine details, grills, intakes and misc. airframe parts.